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Devlog
Submission to Improve My Game Jam 36
Tiburcio's Adventure
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Devlog
Last build for Improve My Game Jam 36
December 06, 2024
by
Ximo
In the last 2 days I made plenty of fixes. I finally fixed the viewport and was able to add the basic GUI. I needed 2 strings, one with a description of the closest object in the map and one describin...
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Game playable end to end
December 04, 2024
by
Ximo
I worked a bit more on the game today. All levels are solvable. After the seventh there is a level I called “sandbox” which includes all items just to test the different interactions. I need to se...
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Two levels are now playable
December 01, 2024
by
Ximo
Yesterday I spent quite some time trying to setup the viewport and scaling. The base resolution in 125x100 which is too small so I wanted to keep it but scale the window 4x. Also the viewport is neede...
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Porting the game to Godot
November 30, 2024
by
Ximo
I first published Tiburcio’s Adventure on November 2014, 10 years ago. It was a Phaser 2.2.1 game I built in like a week. Couple days ago I found the code and I decided to port to Godot 4.3 which is...
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