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  • Submission to Improve My Game Jam 36

Tiburcio's Adventure

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Devlog

  • Last build for Improve My Game Jam 36
    December 06, 2024 by Ximo
    In the last 2 days I made plenty of fixes. I finally fixed the viewport and was able to add the basic GUI. I needed 2 strings, one with a description of the closest object in the map and one describin... Continue reading
  • Game playable end to end
    December 04, 2024 by Ximo
    I worked a bit more on the game today. All levels are solvable. After the seventh there is a level I called “sandbox” which includes all items just to test the different interactions. I need to se... Continue reading
  • Two levels are now playable
    December 01, 2024 by Ximo
    Yesterday I spent quite some time trying to setup the viewport and scaling. The base resolution in 125x100 which is too small so I wanted to keep it but scale the window 4x. Also the viewport is neede... Continue reading
  • Porting the game to Godot
    November 30, 2024 by Ximo
    I first published Tiburcio’s Adventure on November 2014, 10 years ago. It was a Phaser 2.2.1 game I built in like a week. Couple days ago I found the code and I decided to port to Godot 4.3 which is... Continue reading
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